Short sample of bees. Recorded near alicante, spain with a microport in january 2018, recorded by a sound device mixer. No additional processing has been added.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Effects recorded from the field of the zoom h6 recorder,and microphone oktava mk-012-01,and then processed. Sound composed of several layers, and then processed with different effect plug-ins in: cakewalk by bandlab.
Various guitars strings plucked above the nut. This gives a sound we are trained to associate with horror films. Useful sounds for sound processing. There was a swarm of annoying motorcyclists - for which i apologise. I suppose if you are a good sound designer, those sounds might also be useful.
This is a glass shower screen being cleaned with a squeegee. I recorded it as it sounds a bit like someone trying to play a saxophone badly. As raw material it could easily be processed into a number of interesting sounds.
This sound is based on my voice, child's cry, dog barking and running in leash. Low thump sounds are pencil clicks. All slowed down and mixed together.
Background tone for giant whirling robot. Various sounds processed in samplitude. Dj chronos: metal atmosphere 001suonho: elements_earth_02_earth-rotation. Wav303creative: a minor descent drone. Aiff.
Me saying : ladies and gentleman welcome to the the sounds of deep house music. With some delay and reverb. Recorded with a phone processed with fl studio 10.
This is a short bassline sequence, played with plectrum on a classica (nylon string) guitar. The sound was slightly muted using the hand to damp it. I used this sound for coursera course "audio processing for music applications". .
The sound of a creaky door, recorded with my zoom h5. Processing: noise-removal (reafir), mild compression/coloration (molot vst), and convolution reverb (reverberate core; factory preset: medium plate ts).
Night time at an intersection in a residential part of tokyo. Normally the street is quite busy, but at 11 pm you can hear more discrete sounds, including people walking around. The only processing was trimming at mixdown of the 2 independent stereo tracks. Recorded with 4 mics.
Recorded and processed at 24bit 48khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Recorded from inside the garage on a very quiet night. First is the sound of it opening, second is of it closing. No processing other than normalization. 16bit/44. 1k. Nady scm-2090 stereo condenser microphonefocusrite saffirepro 24 mic pre'spresonus studio one 2 for recordingsoundtrack pro for processing (normalize) and editing (cut off head and tail).
A click-ish sound generated completely from scratch with image-line's harmor; processed with camelcrusher, fruity waveshaper, and fruity parametric eq 2.
Night ambience in lyttelton manor: in this sound you can hear the subtle cars on the highway in the background and all the night animals. Recorded using the zoomh4n and the built in microphones. No processing was done to this sound.
Short male dying sound for using on games and the like. The file is raw, no effects or processing. I recorded it using an older turtlebeach headset and a custom recording application.
This is another matrix-inspired sound file, it is my rendition of an audible hive within the fields of the matrix pods, where human thoughts are focused.
This is a synth sound taken from a friend then ran through a frequency distortion with some eq delay. To me this sound sounds like a cyber monster from another galaxy making his existence known here.